C++实现的委托机制(2)

来源:岁月联盟 编辑:exp 时间:2011-10-09

1.实现任意参数的函数委托

按上一篇文章的方法,你已经可以使用无参数的函数委托了。当然,这远远不够。要实现任意参数的函数委托,这里的任意参数包括任意个数和任意类型。任意类型这个容易解决,使用模板就行,但任意参数个数呢?

注:最终的实现代码可以在这里下载:http://www.2cto.com/uploadfile/2011/1009/20111009023128248.rar
 

单参函数委托  
template<typename TP1> 
class CMultiDelegate1{}; 
// 双参函数委托  
template<typename TP1, typename TP2> 
class CMultiDelegate2{}; 
// 单参函数委托
template<typename TP1>
class CMultiDelegate1{};
// 双参函数委托
template<typename TP1, typename TP2>
class CMultiDelegate2{};

注意类名是不一样的,分别为CMultiDelegate1和CMultiDelegate2

C++里面,类名相同但模板参数个数不同是会当成一个类对待的,所以那样编译不过的

这样是不是很麻烦呢?

不是很麻烦,是相当麻烦。因为不单单是CMultiDelegate要实现多个参数的版本

连IDelegate、CStaticDelegate和CMethodDelegate都要实现对应的多个参数的版本!

其实所有版本的内部实现几乎一样,下面给出双参函数的版本

template<typename TP1, typename TP2> 
class IDelegate2 

public: 
    virtual ~IDelegate2() { } 
    virtual bool isType( const std::type_info& _type) = 0; 
    virtual void invoke( TP1 p1, TP2 p2 ) = 0; 
    virtual bool compare( IDelegate2<typename TP1, typename TP2> *_delegate) const = 0; 
}; 
template<typename TP1, typename TP2> 
class CStaticDelegate2 : public  IDelegate2<typename TP1, typename TP2> 

public: 
    typedef void (*Func)( TP1 p1, TP2 p2 ); 
    CStaticDelegate2 (Func _func) : mFunc(_func) { } 
    virtual bool isType( const std::type_info& _type) { return typeid( CStaticDelegate2<typename TP1, typename TP2> ) == _type; } 
    virtual void invoke( TP1 p1, TP2 p2 ) 
    { 
        mFunc( p1, p2 ); 
    } 
    virtual bool compare( IDelegate2<typename TP1, typename TP2> *_delegate) const 
    { 
        if (0 == _delegate || !_delegate->isType(typeid(CStaticDelegate2 <typename TP1, typename TP2>)) ) return false; 
        CStaticDelegate2 <typename TP1, typename TP2> * cast = static_cast<CStaticDelegate2 <typename TP1, typename TP2> *>(_delegate); 
        return cast->mFunc == mFunc; 
    } 
    virtual bool compare(IDelegateUnlink * _unlink) const { return false; } 
private: 
    Func mFunc; 
}; 
template <typename T, typename TP1, typename TP2> 
class CMethodDelegate2 : public  IDelegate2 <typename TP1, typename TP2> 

public: 
    typedef void (T::*Method)( TP1 p1, TP2 p2 ); 
    CMethodDelegate2(T * _object, Method _method) : mObject(_object), mMethod(_method) { } 
    virtual bool isType( const std::type_info& _type) { return typeid( CMethodDelegate2 <T, TP1, TP2> ) == _type; } 
    virtual void invoke( TP1 p1, TP2 p2 ) 
    { 
        (mObject->*mMethod)( p1, p2 ); 
    } 
    virtual bool compare(  IDelegate2 <typename TP1, typename TP2>  * _delegate) const 
    { 
        if (0 == _delegate || !_delegate->isType(typeid(CMethodDelegate2 <T, TP1, TP2>)) ) return false; 
        CMethodDelegate2 <T, TP1, TP2>  * cast = static_cast<  CMethodDelegate2 <T, TP1, TP2>  * >(_delegate); 
        return cast->mObject == mObject && cast->mMethod == mMethod; 
    } 
private: 
    T * mObject; 
    Method mMethod; 
}; 
template   <typename TP1, typename TP2> 
inline  delegates::IDelegate2 <typename TP1, typename TP2>  * newDelegate( void (*_func)( TP1 p1, TP2 p2 ) ) 

    return new delegates::CStaticDelegate2 <typename TP1, typename TP2>  (_func); 

template <typename T, typename TP1, typename TP2> 
inline  delegates::IDelegate2 <typename TP1, typename TP2>  * newDelegate( T * _object, void (T::*_method)( TP1 p1, TP2 p2 ) ) 

    return new delegates::CMethodDelegate2  <T, TP1, TP2>  (_object, _method); 

template   <typename TP1, typename TP2> 
class CMultiDelegate2 

public: 
    typedef IDelegate2 <typename TP1, typename TP2>  IDelegate; 
    typedef typename std::list<IDelegate*> ListDelegate; 
    typedef typename ListDelegate::iterator ListDelegateIterator; 
    typedef typename ListDelegate::const_iterator ConstListDelegateIterator; 
    CMultiDelegate2 () { } 
    ~CMultiDelegate2 () { clear(); } 
    bool empty() const 
    { 
        for (ConstListDelegateIterator iter = mListDelegates.begin(); iter!=mListDelegates.end(); ++iter) 
        { 
            if (*iter) return false; 
        } 
        return true; 
    } 
    void clear() 
    { 
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter) 
        { 
            if (*iter) 
            { 
                delete (*iter); 
                (*iter) = 0; 
            } 
        } 
    } 
    CMultiDelegate2  <typename TP1, typename TP2> & operator+=(IDelegate* _delegate) 
    { 
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter) 
        { 
            if ((*iter) && (*iter)->compare(_delegate)) 
            { 
                delete _delegate; 
                return *this; 
                //MYGUI_ASSERT(false, "dublicate delegate");  
            } 
        } 
        mListDelegates.push_back(_delegate); 
        return *this; 
    } 
    CMultiDelegate2  <typename TP1, typename TP2> & operator-=(IDelegate* _delegate) 
    { 
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter) 
        { 
            if ((*iter) && (*iter)->compare(_delegate)) 
            { 
                if ((*iter) != _delegate) delete (*iter); 
                (*iter) = 0; 
                break; 
            } 
        } 
        delete _delegate; 
        return *this; 
    } 
    void operator()( TP1 p1, TP2 p2 ) 
    { 
        ListDelegateIterator iter = mListDelegates.begin(); 
        while (iter != mListDelegates.end()) 
        { 
            if (0 == (*iter)) 
            { 
                iter = mListDelegates.erase(iter); 
            } 
            else 
            { 
                (*iter)->invoke( p1, p2 ); 
                ++iter; 
            } 
        } 
    } 
private: 
    CMultiDelegate2 (const CMultiDelegate2  <typename TP1, typename TP2> & _event); 
    CMultiDelegate2<typename TP1, typename TP2> & operator=(const CMultiDelegate2<typename TP1, typename TP2> & _event); 
private: 
    ListDelegate mListDelegates; 
}; 
template<typename TP1, typename TP2>
class IDelegate2
{
public:
    virtual ~IDelegate2() { }
    virtual bool isType( const std::type_info& _type) = 0;
    virtual void invoke( TP1 p1, TP2 p2 ) = 0;
    virtual bool compare( IDelegate2<typename TP1, typename TP2> *_delegate) const = 0;
};
template<typename TP1, typename TP2>
class CStaticDelegate2 : public  IDelegate2<typename TP1, typename TP2>
{
public:
    typedef void (*Func)( TP1 p1, TP2 p2 );
    CStaticDelegate2 (Func _func) : mFunc(_func) { }
    virtual bool isType( const std::type_info& _type) { return typeid( CStaticDelegate2<typename TP1, typename TP2> ) == _type; }
    virtual void invoke( TP1 p1, TP2 p2 )
    {
        mFunc( p1, p2 );
    }
    virtual bool compare( IDelegate2<typename TP1, typename TP2> *_delegate) const
    {
        if (0 == _delegate || !_delegate->isType(typeid(CStaticDelegate2 <typename TP1, typename TP2>)) ) return false;
        CStaticDelegate2 <typename TP1, typename TP2> * cast = static_cast<CStaticDelegate2 <typename TP1, typename TP2> *>(_delegate);
        return cast->mFunc == mFunc;
    }
    virtual bool compare(IDelegateUnlink * _unlink) const { return false; }
private:
    Func mFunc;
};
template <typename T, typename TP1, typename TP2>
class CMethodDelegate2 : public  IDelegate2 <typename TP1, typename TP2>
{
public:
    typedef void (T::*Method)( TP1 p1, TP2 p2 );
    CMethodDelegate2(T * _object, Method _method) : mObject(_object), mMethod(_method) { }
    virtual bool isType( const std::type_info& _type) { return typeid( CMethodDelegate2 <T, TP1, TP2> ) == _type; }
    virtual void invoke( TP1 p1, TP2 p2 )
    {
        (mObject->*mMethod)( p1, p2 );
    }
    virtual bool compare(  IDelegate2 <typename TP1, typename TP2>  * _delegate) const
    {
        if (0 == _delegate || !_delegate->isType(typeid(CMethodDelegate2 <T, TP1, TP2>)) ) return false;
        CMethodDelegate2 <T, TP1, TP2>  * cast = static_cast<  CMethodDelegate2 <T, TP1, TP2>  * >(_delegate);
        return cast->mObject == mObject && cast->mMethod == mMethod;
    }
private:
    T * mObject;
    Method mMethod;
};
template   <typename TP1, typename TP2>
inline  delegates::IDelegate2 <typename TP1, typename TP2>  * newDelegate( void (*_func)( TP1 p1, TP2 p2 ) )
{
    return new delegates::CStaticDelegate2 <typename TP1, typename TP2>  (_func);
}
template <typename T, typename TP1, typename TP2>
inline  delegates::IDelegate2 <typename TP1, typename TP2>  * newDelegate( T * _object, void (T::*_method)( TP1 p1, TP2 p2 ) )
{
    return new delegates::CMethodDelegate2  <T, TP1, TP2>  (_object, _method);
}
template   <typename TP1, typename TP2>
class CMultiDelegate2
{
public:
    typedef IDelegate2 <typename TP1, typename TP2>  IDelegate;
    typedef typename std::list<IDelegate*> ListDelegate;
    typedef typename ListDelegate::iterator ListDelegateIterator;
    typedef typename ListDelegate::const_iterator ConstListDelegateIterator;
    CMultiDelegate2 () { }
    ~CMultiDelegate2 () { clear(); }
    bool empty() const
    {
        for (ConstListDelegateIterator iter = mListDelegates.begin(); iter!=mListDelegates.end(); ++iter)
        {
            if (*iter) return false;
        }
        return true;
    }
    void clear()
    {
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter)
        {
            if (*iter)
            {
                delete (*iter);
                (*iter) = 0;
            }
        }
    }
    CMultiDelegate2  <typename TP1, typename TP2> & operator+=(IDelegate* _delegate)
    {
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter)
        {
            if ((*iter) && (*iter)->compare(_delegate))
            {
                delete _delegate;
                return *this;
                //MYGUI_ASSERT(false, "dublicate delegate");
            }
        }
        mListDelegates.push_back(_delegate);
        return *this;
    }
    CMultiDelegate2  <typename TP1, typename TP2> & operator-=(IDelegate* _delegate)
    {
        for (ListDelegateIterator iter=mListDelegates.begin(); iter!=mListDelegates.end(); ++iter)
        {
            if ((*iter) && (*iter)->compare(_delegate))
            {
                if ((*iter) != _delegate) delete (*iter);
                (*iter) = 0;
                break;
            }
        }
        delete _delegate;
        return *this;
    }
    void operator()( TP1 p1, TP2 p2 )
    {
        ListDelegateIterator iter = mListDelegates.begin();
        while (iter != mListDelegates.end())
        {
            if (0 == (*iter))
            {
                iter = mListDelegates.erase(iter);
            }
            else
            {
                (*iter)->invoke( p1, p2 );
                ++iter;
            }
        }
    }
private:
    CMultiDelegate2 (const CMultiDelegate2  <typename TP1, typename TP2> & _event);
    CMultiDelegate2<typename TP1, typename TP2> & operator=(const CMultiDelegate2<typename TP1, typename TP2> & _event);
private:
    ListDelegate mListDelegates;
};

当然放心啦,不会让大家将不同参数的版本各写一遍的

下面要介绍的是MyGUI的解决方法,一个利用预编译和头文件重复编译的方法(很有意思的)

我们一般写头文件时,都会加上防止头文件重复编译的代码,如

www.2cto.com

#ifndef __XXX_H__  
#define __XXX_H__  
// ..类声明等  
#endif 
#ifndef __XXX_H__
#define __XXX_H__
// ..类声明等
#endif

这里我们就要反其道而行,去掉防止重复编译的代码,然后重复包含这个头文件,但每次其编译的都是不同参数个数的版本

第一次编译的是无参的,第二次是单参的,第三次是双参.....一直到你想要支持的参数个数

那怎么让其每次编译的都不同呢?

答案就是使用强大的预编译:宏

下面给出单参的IDelegate的例子

首先定义以下宏:

copy to clipboardprint?#define DELEGATE_TEMPLATE template  
#define DELEGATE_TEMPLATE_PARAMS <typename TP1>  
#define DELEGATE_TEMPLATE_ARGS TP1 p1  
#define MYGUI_I_DELEGATE IDelegate1 
#define DELEGATE_TEMPLATE template
#define DELEGATE_TEMPLATE_PARAMS <typename TP1>
#define DELEGATE_TEMPLATE_ARGS TP1 p1
#define MYGUI_I_DELEGATE IDelegate1

那么下面这段代码就会编译出单参的IDelegate版本

copy to clipboardprint?DELEGATE_TEMPLATE   DELEGATE_TEMPLATE_PARAMS 
class MYGUI_I_DELEGATE 

public: 
    virtual ~MYGUI_I_DELEGATE() { } 
    virtual bool isType( const std::type_info& _type) = 0; 
    virtual void invoke( DELEGATE_PARAMS ) = 0; 
    virtual bool compare(  MYGUI_I_DELEGATE DELEGATE_TEMPLATE_ARGS  * _delegate) const = 0; 
}; 
DELEGATE_TEMPLATE   DELEGATE_TEMPLATE_PARAMS
class MYGUI_I_DELEGATE
{
public:
    virtual ~MYGUI_I_DELEGATE() { }
    virtual bool isType( const std::type_info& _type) = 0;
    virtual void invoke( DELEGATE_PARAMS ) = 0;
    virtual bool compare(  MYGUI_I_DELEGATE DELEGATE_TEMPLATE_ARGS  * _delegate) const = 0;
};

神奇吧,这里使用的可以说是宏实现的多态。

在这段代码编译完了之后,将所有宏都undefine掉,如

copy to clipboardprint?#undef DELEGATE_TEMPLATE  
#undef DELEGATE_TEMPLATE_PARAMS  
#undef DELEGATE_TEMPLATE_ARGS  
#undef MYGUI_I_DELEGATE 
#undef DELEGATE_TEMPLATE
#undef DELEGATE_TEMPLATE_PARAMS
#undef DELEGATE_TEMPLATE_ARGS
#undef MYGUI_I_DELEGATE

再重新定义双参版本的,如

copy to clipboardprint?#define DELEGATE_TEMPLATE template  
#define DELEGATE_TEMPLATE_PARAMS <typename TP1, typename TP2>  
#define DELEGATE_TEMPLATE_ARGS TP1 p1, TP2 p2  
#define MYGUI_I_DELEGATE IDelegate2 
#define DELEGATE_TEMPLATE template
#define DELEGATE_TEMPLATE_PARAMS <typename TP1, typename TP2>
#define DELEGATE_TEMPLATE_ARGS TP1 p1, TP2 p2
#define MYGUI_I_DELEGATE IDelegate2

那么编译出来的就是双参的版本了!

使用这种方法就可以将其他的如CStaticDelegate、CMethodDelegate和CMultiDelegate的各种版本都实现了,

而你要做的仅是重新define下那些宏就行了,够方便了吧。

下一篇文章将会介绍MyGUI实现的一些辅助类,如单委托和DelegateUnlink。并给出一个测试例子,测试该委托机制对C++各种函数的支持。

 摘自:gouki04的专栏